As someone who passionately and ardiently hates prolifiration of this set of _hacks on top of hacks_ called CSS (and CSS/JS/HTML aka Web-stack), I must say this is good and valid use case for CSS. :)
Nice, but the view keeps clipping out to far ahead of the map (but the character seems to still be in its original position as I can die from monsters). It snaps back in place when I shoot.
edit: both on chromium and firefox, desktop linux.
Doesn't work at all for me. I keep jumping around and clipping through objects, can't even leave the first room without being stuck in the doorway to the elevator.
Really cool experiment. A lot of jank. It would sometimes rubber band me back, movement was grid aligned in a way that made accessing the secret room challenging, and the whole tab unexpectedly crashed with no error. 5 star would play again
This is the first thing I've seen on the intertubes for a /long/ time which genuinely makes me smile, thank you op.
Checked out https://cssdoom.wtf/ and loved it too, both are far lighter than current affairs. \o/
Awesome! Harder to exit than vim.
how did you exit? because nothing seems to be working.
Back button worked for me
It seems like this CSS Quake needs JS to run…
As someone who passionately and ardiently hates prolifiration of this set of _hacks on top of hacks_ called CSS (and CSS/JS/HTML aka Web-stack), I must say this is good and valid use case for CSS. :)
Very cool. I wonder what the limitations are? I see the dog I shot is floating in the air. Is that maybe a CSS thing or is it fixable?
.dog { display: float; }
Nice, but the view keeps clipping out to far ahead of the map (but the character seems to still be in its original position as I can die from monsters). It snaps back in place when I shoot.
edit: both on chromium and firefox, desktop linux.
Is this a rip from https://github.com/NielsLeenheer/cssDOOM
Separate projects. Niels Leenheer who made CSS Doom has seen Agustin Capeletto's CSS Quake.
https://bsky.app/profile/html5test.com/post/3mok5febchs2g
The source appears to be <https://github.com/LayoutitStudio/cssQuake>
Show HN: from the dev (who's also in here, maybe a title update) https://news.ycombinator.com/item?id=48571117
Doesn't work at all for me. I keep jumping around and clipping through objects, can't even leave the first room without being stuck in the doorway to the elevator.
Seems like you get stuck on corners and it really doesn't like running up/down slopes, neat though.
Really cool experiment. A lot of jank. It would sometimes rubber band me back, movement was grid aligned in a way that made accessing the secret room challenging, and the whole tab unexpectedly crashed with no error. 5 star would play again
Every time I click in the window, the menu disappears. I tried both Firefox and Chrome.
how long does it take to develop this game?
Wow, this will be a great project for the forever-upcoming VRML /s
is there no sound?
Is there a way to produce sound using CSS?
Only screams.
Best. Comment. Ever
You should be able to enable sounds with the M shortcut or through the Options menu.
Wow