If you're calling this across translation units, the calling convention will come with a performance penalty, but boy have we come full circle since pre-ANSI C required you to pass args as a struct. Much love - wish the language required struct and arg list to be the same thing. You can send a list of em and it'll work with algebraic data types for batching calls. The dream. CPU doesn't play nice though since structs aren't register shaped, but maybe they could be in a future calling convention.
To me, “keyword arguments” means actual language keywords being used as arguments, like “minute” or “hour” in T-SQL’s DATEDIFF, for example: `SELECT DATEDIFF( hour, NOW(), someDateCol )`.
…but I think the author meant “named arguments”, like we have in C#, Swift, and Objective-C.
Wouldn’t c99 also make you name the type there (looking sort of like a cast), further straying from being just kwargs? I thought this was a c++ deduction feature for it to bind the initializer to whether method could take that list
Yeah, I've first seen it over 15 years ago. Usually you use operator of the same priority as you'd like, and also #define xor &xor_i& to get all that detail out of sight.
If you're calling this across translation units, the calling convention will come with a performance penalty, but boy have we come full circle since pre-ANSI C required you to pass args as a struct. Much love - wish the language required struct and arg list to be the same thing. You can send a list of em and it'll work with algebraic data types for batching calls. The dream. CPU doesn't play nice though since structs aren't register shaped, but maybe they could be in a future calling convention.
To me, “keyword arguments” means actual language keywords being used as arguments, like “minute” or “hour” in T-SQL’s DATEDIFF, for example: `SELECT DATEDIFF( hour, NOW(), someDateCol )`.
…but I think the author meant “named arguments”, like we have in C#, Swift, and Objective-C.
That's a C99 feature, designated initializer. Hardly modern. Yes it was ported to C++ relatively late, but it happened in C++20.
Don't C++ designated initializers require you to initialize in struct order? That makes them kind of annoying to use.
Wouldn’t c99 also make you name the type there (looking sort of like a cast), further straying from being just kwargs? I thought this was a c++ deduction feature for it to bind the initializer to whether method could take that list
Reminds me of an idea I had years ago, for implementing "named binary operator syntax" in C++ so that stuff like the following would work:
The basic trick was to notice that this is really parsed as: which you could implement with (roughly): But I sat on this for a while and later discovered someone else had already come up with it :-/EDIT: Thanks commenter hawkice for fixing my XOR arithmetic!
Yeah, I've first seen it over 15 years ago. Usually you use operator of the same priority as you'd like, and also #define xor &xor_i& to get all that detail out of sight.
This couldn't possibly matter, but 5 xor 3 is 6.