This is the pre-alpha/alpha release of a new CAD that I created. It uses OpenCascade 7.9 under the hood via WASM and a custom sketch solver written in typescript (substantially faster than I thought it would be)
Right now it can do most of the CAD stuff that one expects apart from anything that involves meshes or curved face manipulation - that'll come soon but I want to have a stable base first before I move any further
I hope you like it, I'm eager to hear your thoughts!
This is the pre-alpha/alpha release of a new CAD that I created. It uses OpenCascade 7.9 under the hood via WASM and a custom sketch solver written in typescript (substantially faster than I thought it would be)
Right now it can do most of the CAD stuff that one expects apart from anything that involves meshes or curved face manipulation - that'll come soon but I want to have a stable base first before I move any further
I hope you like it, I'm eager to hear your thoughts!
err.. seems like many of the UI elements taken straight from OnShape?
https://www.onshape.com
It's vibe coded, so not surprising that it replicates the patterns of existing systems.