I have fond memories of lending a Voodoo 2 from a friend when I was moving from a 486 to a K6 based system component by component. At that time I was still using my old ISA VGA card, which meant 2D performance was horrible, and I couldn't really watch videos on that thing - but thanks to the Voodoo I could play Unreal Tournament without problems.
I think pairing RX 5700 XT with Control as the "defining game" is an interesting choice, considering the facts 1. AMD cards were incapable of RT at the time and 2. Control was basically the first game with a good, comprehensive RT implementation that had a massive positive impact on the graphics.
I remember the main noticeable difference being ray traced reflections. However that was mostly on immovable objects in extremely simple scenes (office building). Old techniques could've gotten 90% there using cubemaps, screen space reflections, and/or rasterized overlays for dynamic objects like player characters. Or maybe just completely rasterize them, since the scenes are so simple and everything is flat surfaces with right angles anyways. Might've looked better even because you don't get issues with shaders written for a rasterized world on objects that are reflected.
Games that heavily advertise raytracing typically don't use traditional techniques properly at all, making it seem like a bigger graphical jump than it really is. You're not comparing to a real baseline.
Overall that was pretty much the poorest way to advertise the new tech. It's much more impressive in situations where traditional techniques struggle (such as reflections in situations with no right angles or irregular surfaces).
The other elephant in the room is the consoles, and even if they're capable of RT they also have to consider the performance capabilities versus visual payoff. As I see it the PC versions of games like Control from studios like Remedy are trailblazers, it's an early implementation (geforce 20 released in 2018, Control was 2019) as the ultra option to shakedown their implementation and start iteration early so future games will benefit, however the baseline is non-RT.
A lot of GPUs in this list are basically just previous GPU but faster or more RAM. I kind of thought it was going to focus on interesting new architecture innovations.
Absolute nostalgia fever. About a month ago, I dug up an old desktop in the corner, took the drives out and gave away the machine. It felt like putting a racehorse to pasture: i7-4790k, 1080 Ti. It was my dream machine when I got it. Dual-boot (as we did back in the old days when Proton wasn't here) to Ubuntu, then Elementary, then Arch. By the time I gave it away it wasn't worth the power cost.
And that brought to mind my older dream machine, an 8800 GT from generations past, before which we made do with a Via Unichrome that worked sufficiently enough on the OpenChrome driver that I could edit open software (Freespace only needed a few constants changed) so it would render (though some of the image was smeared and so on I could play!).
I've been running the worst gaming set up I can get away with, which atm is a 3080 10gb, using random DDR3 ram, a budget WD 512gb ssd, and an i5 of the same socket as the i7-4790k that doesn't even support hyperthreading and can't do more than 4 tasks in parallel.
It's absolutely laughable at this point, but I'm unironically looking for a deal on that cpu lmao, it would be a huge upgrade.
The 8800 GT is easily the most impactful GPU in my mind. The combination of that video card with valve's Orange Box was insane value proposition at the time.
I'd put the 5700xt at #2 for being the longest lived GPU I've owned by a very wide margin. It's still in use today.
If I can at least tell myself that our technological achievements come with efficiency gains instead of just apeing power throughput, I can rest a little better
This brings so many memories. I remember how badly I wanted an GeForce 6800 Sadly, I was never able to justify spending this much money on a GPU. Still holds true, even today.
Ah I was just trying to remember the model names last week and this website pops up like magic, weird how the internet works sometimes. The 560 Ti was a dream for teenage me and most of my friends back then, but I must say my Radeon HD 4870 game powered most of my favourite Team Fortress 2 years.
I see it as similar to virtual reality, it was born and grew up with gaming demands and influences, but other disciplines may be more attractive for a mature product
I don't think there's strong evidence of this being an ad. I was surprised to see the Intel Arc A770, a GPU I've never heard of, included on this list. I think it's just that Nvidia has been the dominant force in consumer-level GPUs for a while now.
> I don't think there's strong evidence of this being an ad.
There is strong evidence. Click on the link above. It was posted by a viral marketing company. They even feature the GPU story on their website: https://sheets.works/data-viz
> I was surprised to see the Intel Arc A770, a GPU I've never heard of, included on this list.
Yes, because otherwise the ad would be too obvious.
I think it's a terrible UI - requires 3 different things to see the GPUS: scrolling vertically down to see the Era buttons which then scrolls up and hides the Era buttons even if you have enough vertical screen space, clicking on the Era buttons, clicking < > buttons to see the GPUs of an Era.
I can't remember last time I've seen such a confused design.
I have fond memories of lending a Voodoo 2 from a friend when I was moving from a 486 to a K6 based system component by component. At that time I was still using my old ISA VGA card, which meant 2D performance was horrible, and I couldn't really watch videos on that thing - but thanks to the Voodoo I could play Unreal Tournament without problems.
It's probably just me being out of touch, but I don't think the GeForce RTX 4000 or 5000 series really mattered/matters that much.
At the same time I'd add the S3 ViRGE and the Matrox G200. Both mattered a lot at the time, but not long term.
Honorable mention, the Rendition Vérité 1000 https://fabiensanglard.net/vquake/index.html
Released before the Voodoo 1 with glquake and gl support for Tomb Raider.
I think pairing RX 5700 XT with Control as the "defining game" is an interesting choice, considering the facts 1. AMD cards were incapable of RT at the time and 2. Control was basically the first game with a good, comprehensive RT implementation that had a massive positive impact on the graphics.
> massive positive impacts on graphics
I remember the main noticeable difference being ray traced reflections. However that was mostly on immovable objects in extremely simple scenes (office building). Old techniques could've gotten 90% there using cubemaps, screen space reflections, and/or rasterized overlays for dynamic objects like player characters. Or maybe just completely rasterize them, since the scenes are so simple and everything is flat surfaces with right angles anyways. Might've looked better even because you don't get issues with shaders written for a rasterized world on objects that are reflected.
Games that heavily advertise raytracing typically don't use traditional techniques properly at all, making it seem like a bigger graphical jump than it really is. You're not comparing to a real baseline.
Overall that was pretty much the poorest way to advertise the new tech. It's much more impressive in situations where traditional techniques struggle (such as reflections in situations with no right angles or irregular surfaces).
The other elephant in the room is the consoles, and even if they're capable of RT they also have to consider the performance capabilities versus visual payoff. As I see it the PC versions of games like Control from studios like Remedy are trailblazers, it's an early implementation (geforce 20 released in 2018, Control was 2019) as the ultra option to shakedown their implementation and start iteration early so future games will benefit, however the baseline is non-RT.
A lot of GPUs in this list are basically just previous GPU but faster or more RAM. I kind of thought it was going to focus on interesting new architecture innovations.
Absolute nostalgia fever. About a month ago, I dug up an old desktop in the corner, took the drives out and gave away the machine. It felt like putting a racehorse to pasture: i7-4790k, 1080 Ti. It was my dream machine when I got it. Dual-boot (as we did back in the old days when Proton wasn't here) to Ubuntu, then Elementary, then Arch. By the time I gave it away it wasn't worth the power cost.
And that brought to mind my older dream machine, an 8800 GT from generations past, before which we made do with a Via Unichrome that worked sufficiently enough on the OpenChrome driver that I could edit open software (Freespace only needed a few constants changed) so it would render (though some of the image was smeared and so on I could play!).
I'm still rocking a Z97, i7-4790k and a 980Ti :) I'm still waiting until I need an upgrade. DDR3 is still performing good enough for the games I run.
Same. Still play StarCraft2 on a 4790k and AMD R9 Fury X.
Hey, I could have used that i7-4790k!
I've been running the worst gaming set up I can get away with, which atm is a 3080 10gb, using random DDR3 ram, a budget WD 512gb ssd, and an i5 of the same socket as the i7-4790k that doesn't even support hyperthreading and can't do more than 4 tasks in parallel.
It's absolutely laughable at this point, but I'm unironically looking for a deal on that cpu lmao, it would be a huge upgrade.
That mattered on the PC evolution, it misses many others e.g TMS34010.
https://en.wikipedia.org/wiki/TMS34010
The 8800 GT is easily the most impactful GPU in my mind. The combination of that video card with valve's Orange Box was insane value proposition at the time.
I'd put the 5700xt at #2 for being the longest lived GPU I've owned by a very wide margin. It's still in use today.
I retired my 5700 XT a few years ago. Wasn't there some kind of hardware problem with it? It kept locking up my Linux kernel.
This is such a cool visualization. Thanks for creating it!
Missing the Radeon RX Vega 64!
I really want to see TDP over time.
If I can at least tell myself that our technological achievements come with efficiency gains instead of just apeing power throughput, I can rest a little better
This brings so many memories. I remember how badly I wanted an GeForce 6800 Sadly, I was never able to justify spending this much money on a GPU. Still holds true, even today.
Ah I was just trying to remember the model names last week and this website pops up like magic, weird how the internet works sometimes. The 560 Ti was a dream for teenage me and most of my friends back then, but I must say my Radeon HD 4870 game powered most of my favourite Team Fortress 2 years.
Gaming GPUs only which are those we are all nostalgic about, but hardly the ones that matter now for Nvidia.
I see it as similar to virtual reality, it was born and grew up with gaming demands and influences, but other disciplines may be more attractive for a mature product
Turns out corporations and governments can pay way more than individuals.
> We build visual stories like this for companies
Combined with the color scheme of this site, this might be a cleverly disguised Nvidia ad.
Edit: Clicking through to their main page [1]: yeah, that's definitely an Nvidia ad.
1: https://sheets.works/data-viz/hire
I made this, and it's not an ad. Chose Nvidia colours, thinking that a GPU website should seem familiar
You seem to be affiliated with sheets.works, so it appears to be an ad for that site then.
I noticed that the list seemed a little Nvidia heavy when there were absolutely other cards that deserved a mention in the earlier years.
I don't think there's strong evidence of this being an ad. I was surprised to see the Intel Arc A770, a GPU I've never heard of, included on this list. I think it's just that Nvidia has been the dominant force in consumer-level GPUs for a while now.
> I don't think there's strong evidence of this being an ad.
There is strong evidence. Click on the link above. It was posted by a viral marketing company. They even feature the GPU story on their website: https://sheets.works/data-viz
> I was surprised to see the Intel Arc A770, a GPU I've never heard of, included on this list.
Yes, because otherwise the ad would be too obvious.
Missed the Voodoo 5 5000 which laid the ground work for nvlink
Oh, my beloved TNT2 Ultra.
mine too
I think it's a terrible UI - requires 3 different things to see the GPUS: scrolling vertically down to see the Era buttons which then scrolls up and hides the Era buttons even if you have enough vertical screen space, clicking on the Era buttons, clicking < > buttons to see the GPUs of an Era.
I can't remember last time I've seen such a confused design.
Why didn't datacenter GPUs make the list. AI trained with them is such a significant part of computing today.
Because consumers don't care about them, probably. They're never going to be remembered fondly like gaming cards.
Website is called "Every GPU that mattered". The GPUs that trained AlexNet, GPT-1 and 2 are probably the most consequential GPUs in compute history.