> Every bug fix and contribution our customers make to Monado flows back to the community, benefiting everyone from indie developers to global tech giants.
literally two sentences below them talking about permissive licensing lol
It is a foundation. It is not the foundation of neither Valve's nor Oculus's runtimes which have much more market share than the runtimes using Monado as a base.
>When we started Monado, the goal was simple: bring the OpenGL model to XR.
OpenXR brought the OpenGL model to XR. Individual vendors were able to provide their own implementations of a standardized API and games could target that shared API instead of needing to use the SDK of each vendor.
I personally do not support Monado due to the way they push trans ideology by having their official discord icon be the trans flag and would prefer there to be a more professional alternative to exist.
> Every bug fix and contribution our customers make to Monado flows back to the community, benefiting everyone from indie developers to global tech giants.
literally two sentences below them talking about permissive licensing lol
> Today, that vision isn't just proven: it's powering the industry's most significant SDKs.
> This shift isn't about "using Open Source" — it's a strategic choice for technical robustness.
OK Claude.
> The goal was simple: bring the OpenGL model to XR.
The OpenGL model? The OpenGL model is having a specification that everyone implements, not a single foundational implementation??
> Monado is more than a runtime; it's a modular construction kit for building OpenXR stacks.
I'm done reading this.
This is unusually crap quality for a Collabora article.
>became the foundation for OpenXR runtimes
It is a foundation. It is not the foundation of neither Valve's nor Oculus's runtimes which have much more market share than the runtimes using Monado as a base.
>When we started Monado, the goal was simple: bring the OpenGL model to XR.
OpenXR brought the OpenGL model to XR. Individual vendors were able to provide their own implementations of a standardized API and games could target that shared API instead of needing to use the SDK of each vendor.
I personally do not support Monado due to the way they push trans ideology by having their official discord icon be the trans flag and would prefer there to be a more professional alternative to exist.