12 points | by akseli_ukkonen 14 hours ago
10 comments
> I built WebPtoPNG after getting frustrated with converters that throttle uploads or phone data
Why would you want to do it in a browser anyway? Just run it local. There are many open source image editors and converters to choose from.
ImageMagick is one: https://imagemagick.org/
GIMP is another: https://www.gimp.org/
Krita is another: https://krita.org/en/
People don't want to install/download/vet reputation of local apps for spontaneous, one-off tasks.
Why use GUI at all? ffmpeg does it one-liner, a very long one.
Although I can't speak for everyone, my browser runs locally.
Does this work on a browser that doesn't support WebP? That would be useful.
Some ideas for improvements:
- Can you support more formats besides Webp and PNG?
- Too much text on the interface - This reads more like a landing page for a startup than a SPA tool. Compare to e.g. [0]
[0]: https://dinoosauro.github.io/image-converter/
Also, the aesthetic design is too "professional" and therefore not trustworthy.
A trustworthy utility page should look like a CSS-less crappy HTML form.
FWIW, you can do this with a few lines of JS in the browser using canvas.drawImage() from an img element followed by canvas.toBlob().
Firefox now adds random noise to all canvas readback operations (getImageData, toDataURL, and toBlob).
That would require a browser that supports WebP
> I built WebPtoPNG after getting frustrated with converters that throttle uploads or phone data
Why would you want to do it in a browser anyway? Just run it local. There are many open source image editors and converters to choose from.
ImageMagick is one: https://imagemagick.org/
GIMP is another: https://www.gimp.org/
Krita is another: https://krita.org/en/
People don't want to install/download/vet reputation of local apps for spontaneous, one-off tasks.
Why use GUI at all? ffmpeg does it one-liner, a very long one.
Although I can't speak for everyone, my browser runs locally.
Does this work on a browser that doesn't support WebP? That would be useful.
Some ideas for improvements:
- Can you support more formats besides Webp and PNG?
- Too much text on the interface - This reads more like a landing page for a startup than a SPA tool. Compare to e.g. [0]
[0]: https://dinoosauro.github.io/image-converter/
Also, the aesthetic design is too "professional" and therefore not trustworthy.
A trustworthy utility page should look like a CSS-less crappy HTML form.
FWIW, you can do this with a few lines of JS in the browser using canvas.drawImage() from an img element followed by canvas.toBlob().
Firefox now adds random noise to all canvas readback operations (getImageData, toDataURL, and toBlob).
That would require a browser that supports WebP